engineering management
improv engineering A comedy producer imparts some idea-generating tips he's learned on the job. By Jean Thilmany Question: What do engineers and improvisational comedy have in common? Answer: More than you might think. Or so says one Minneapolis comedy entrepreneur. Whether they're creating a new product or a joke based on the political snafu of the moment, engineers and comedians are creative professionals who use the same idea-creation process, according to John Sweeney, owner and executive producer at Brave New Workshop Comedy Theater. Engineering managers would do well to study the method that improvisational comedians use when they take a suggestion from the audience and in seconds turn it into comedy, Sweeney said. In 1997, Sweeney and his wife took over the Brave New Workshop in Minneapolis, where Louie Anderson and Al Franken cut their teeth.
Sweeney's theater hosts classes and performances in improvisational comedy, and puts on shows made up of sketch comedy. An improv comic takes an audience member's suggestion (for instance, to name a type of doctor) and in an instant creates a gag around that suggestion (usually involving a proctologist). Sketch comics work from a script. Think Whose Line Is It Anyway versus Saturday Night Live. Sweeney studied the process of creating comedy at a moment's notice close up during his eight years at the helm of the workshop. The workshop's idea-generation process, which Sweeney dubbed the funnel process, uses improvisational techniques to create sketches and is easily transcribed to product innovation, he said. The actors work out the sketches using a process akin to the way engineers come up with new product ideas. He has presented his findings to engineers at Hewlett-Packard, 3M, Medtronic, and other companies. He also wrote and published a book, Innovation at the Speed of Laughter, which is coming out in April. It outlines the workshop's product development process and offers management principles gleaned from Sweeney's years in improvisational comedy. "I've taken what we learned about how individuals create good improv scenes, how they communicate, what skills they have as idea generators, what cultural skills they have, and applied those skills to the workplace," Sweeney said. "What I found can help increase the number and the quality of ideas engineers come up with."
At the first step, the top of the funnel, team members generate ideas. The more outrageous the idea, the better. Quantity is the goal here, not quality. "We have a ratio for how many ideas it takes to get to a great idea," Sweeney said. "Our ratio is 24 to 1. So that works out to 600 one-sentence ideas to produce 25 actual products. Our shows have 25 different sketches and skits, which we think of as our products. "We actually keep so strictly to our process that we don't allow the team to go on to the next step until we've hit 600 one-sentence ideas. We've found that to be the most consistent number," he added. A lot of those first ideas don't see the light of day. But that's not the point, Sweeney said. In presenting his thoughts to engineering companies, Sweeney has found that engineers often fall short in the number of ideas they generate at the top of the product-development funnel, he said. Often engineers simply don't realize they need to get their thoughts, no matter how crazy, out on the table. Maybe another team member can take that outlandish idea in a completely new direction. "When engineering managers are putting together the project-management model, they don't allow themselves to get the quantity of ideas they'll need to really get the mathematics going," Sweeney said. "Six hundred is the number of ideas at the top of the funnel and 25 is the number of products at the bottom of ours," he said. "In between, we have a number of interactions. We have the potential of 600 thoughts interacting and blending and spawning new ideas." Sweeney encourages engineers to just brainstorm ideas, even if they clearly can't be made or won't fit product specs. "I ask them to just forget about what the payload should be and start generating ideas" he said. "That's a tough one for them," he added. "But when they see the mathematical potential 600 ideas give them, they reconsider." The second step in Sweeney's funnel process calls for refining those ideas. Every team member chooses approximately 20 or 25 ideas from the original 600 and breaks them down into building blocks. The same thing can be done for potential products. For a comedy sketch, the building blocks are the satirical point, the characters that might appear, and the action points of the scene. Obviously, for engineers the building blocks would look much different, although they'd also be broken into components, such as the materials and performance specifications. Sketch-comedy writers work in collaborative teams and, of course, it's no different for engineers. That's step three in the funnel process: collaboration. Because the players aren't married to their ideas at this point, it's time to let go of the ones that aren't working. "We're very conscious at this point in the process that certain ideas can organically lose their ability to make us passionate about them," Sweeney states in his book. Then it's time to engineer the product, which is step four in the funnel process. For the workshop team, that means writing the first draft of a script. For an engineer, that means the first design. Group members give feedback about that first product, making sure to use wording that separates the work from the person. In live theater, putting the product before a focus group—the fifth step in the product-innovation process—happens when the show is performed for a test audience. At the workshop, the troupe puts on bits of shows in development for select audiences to gauge feedback. Engineers can get customer reaction to a potential product by putting it before more traditionally organized focus groups and getting feedback. Now it's time for step six—to road test the product. The entire show is readied from front to back and run before preview audiences. The troupe then reworks the show as necessary, based on audience reaction—read "laughter." This part of the process is akin to prototyping, then retesting the re-engineered product. "We've had to develop consistency in a manufacturing process filled with variables," Sweeney said. "When I talk about the funnel process with engineers, they tend to think 'Wow, innovation and improvisation don't have to be being silly or working in an advertising firm or wearing cool glasses. We look at product creation like a process, just like the theater person does." According to Sweeney, the difference between an improvisational theater group and an engineering company isn't as vast as it may seem. Both are rife with creative potential and both are aimed at producing an innovative product. The comedy team doesn't manufacture ideas so much as it discovers them through a quantifiable process. Sweeney hopes that, when it comes to generating ideas, engineering managers can take a page from the improv comic's manual.
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engineering management
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